In the next hall, you'll find another metal block and a horde of flames jets coming down from above. At the next set of flame jets, there's a large metal block at the base of the pillar you can pull out to get rid of one, and use the block as a shield to strafe the other flames with the block in front of them. Throw a Remote Bomb down and detonate to send the pillar down a notch and the bottom flame down below. Up ahead are more flame jets you can't sneak under - but the pillar on the left has a crumbling base. You can crouch under these, but move quick or the heat will get to you. The floor is literally lava here, and up ahead, flame jets shoot on on either side. In the Rinu Honika Shrine - Block the Blaze - you'll be in for more fiery treats. Use Revali's Gale or teleport off and head inside. Finally, hop up to stand on top of the block as it passes through flame jets on both sides.Īs soon as you set down on the box, the shrine will reveal itself - which is good considering how hot that box is. As soon as you pass the first flame wall, start climbing and jumping to the opposite side ( Ravio's Hood works well here if you got it). Jump on the block and stick to the right side as the flames shoot from the left side. In order to survive, you'll need to be holding onto a safe part of the block when passing through the flames. Inside Sharo Lun Shrine - Blind Spots - you'll be greeted with a moving conveyor line holding giant blocks, and you can watch as they path through several jets of flames. Pass through the final one, and the shrine will be open. Drop and glide to catch yourself and go through the lowering portals and under a rocky arch to find the final portal over a large lava lake. Once you dive down to a lower rock, the portals will start going down the side of the volcano East towards the Akkala Region. Quickly climb and jump up to reach it and follow the new portals as they wrap around the rim of the crater. Glide down from the top of the rock into the first portal to summon more up the next ridge. Now you can get Rudania's Emblem, one of three to meet your next challenge. This makes the gap fairly small - so timing is critical here, but the hole is wide enough to a timed shot to sail through and open the gate to the Monk. Go back to the apparatus and slowly reorient it so that it forms a hole that you can see across to the target on the wall. Once the next target opens behind the apparatus - it get trickier. For this first target, just rotate the apparatus so the target is clearly facing you with no fences to block your shot. To the right of the Monk, you'll find another device - and an apparatus you can use with motion controls to orient a target on rails with fences on both sides. Once gate to the Monk has been lowered, but one more remains. Try a test fire, and you'll find that the ball hits the wall around the second highest pair of blue lights - you'll want the target to be around at that height while the cannon is moving over that area to hit the target. Now, return to the cannon and carefully aim the moving target.
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